
I started the Glock project on February 24th, 2018. Roughly 546 hours later, I put the final touches on the animation: As with all projects, I started out by doing...
Read MoreCreating textures in Substance Painter and bringing them into Corona for Cinema 4D is not such a straightforward process. This tutorial will hopefully clear up some of the confusion that…
Have you ever rendered out your final animation only to realize you forgot to enable the object buffer pass? Before Cinema 4D R17, you would have had to change all…
I have always been an avid user of Autodesk’s 3ds max software. With that I was always a Microsoft Windows kinda guy. All that changed when I got my first…