This guide will walk you through taking a 3D model from Cinema 4D, bring it into Rizom to Unwrap, importing into Substance Painter for texturing, then bringing it back into…
I started the Glock project on February 24th, 2018. Roughly 546 hours later, I put the final touches on the animation: https://youtu.be/V2RDitgCaD0 As with all projects, I started out by…
Have you ever rendered out your final animation only to realize you forgot to enable the object buffer pass? Before Cinema 4D R17, you would have had to change all…
A lot of times when I'm modeling, I find myself using the Split command quite a bit. The Split command enables you to take a selection of polygons from an…
I have always been an avid user of Autodesk's 3ds max software. With that I was always a Microsoft Windows kinda guy. All that changed when I got my first…