This guide will walk you through taking a 3D model from Cinema 4D, bring it into Rizom to Unwrap, importing into Substance Painter for texturing, then bringing it back into…
I started the Glock project on February 24th, 2018. Roughly 546 hours later, I put the final touches on the animation: https://youtu.be/V2RDitgCaD0 As with all projects, I started out by…